Robo recall mods mod#
We are also preparing a tutorial for custom character import in UE4, that we will share once is finished so it can be usefull to anyone that wants to create a custom mod for the game.įor now the project is going great and we are excited as it seems it’s going to have a great result. There are all king of assets, from metallic fans, to electric poles, solar panels or antennas.Ĭharacter team is also working really hard with the enemies, using all the concepts that we set as reference. We also just finished all the assets that we are going to use as a resource as we create all the buildings from the town. We are trying them with a basic blockout while we work on the final ones. Some of the main guns are now in developement. For now all members of the team have played the game with basic blockout and default enemies, and there has been a lot of feedback for us to consider, from basic scale to general flow from gameplay itself. Level designers will be testing general gameplay and tweaking the level itself to adjust it.Įnvironment team will start creating the main kitbash and all the assets and props for the level, and by the time we get them start developing our final level. The characters team is going to research on rigging and skinning for our custom robots, as we have to use the exact same one as the ones we already have in the game. The goal now is to start production as soon as we can and create everything we need for the game. In the final mod scenario, player gloves, guns and enemies will be replaced with our own custom assets.įor the guns, our player will have a set of futuristic pistols, as he comes from the future, but we will also be able to take other guns from the robots that will also be futuristic but with parts from the western universe that robots have tweaked in order to fix their guns. For now we are trying our mod with basic guns and enemies from the main game, so we can already get our hands on how it's going to play. For now we just finished the GDD for environment and characters (Which unfortunately I won't be able to share), and we have already done some tests with VR with the basic blockout to see how the gameplay feels. The project is going in th e right direction and we already have what we need to start production.
Robo recall mods update#
We are going to update the project developement every friday, so any comments or feedback will be appreciated! We as a team think that this is an amazing opportunity to have a great project in our Curriculum and something that we can be proud of.
Robo recall mods download#
The ultimate goal is to have a fully playable mod that people will be able to download and play. What we will try to achieve in this project is to work as much as possible as a Company producing a real Videogame. We have also started with the Top Down Layout, to see how big the scene is going to be, how are the buildings going to be distributed, and what is the path that the player is going to take.įor now we know that we are going to do 2 scenes, one in which the player will have to move around the town killing enemies, and the other where the player is going to be inside a Saloon and waves of enemies will try to kill him. The aesthetic is going to be mixed with old and futuristic assets.įor now we just started with the project looking for some ambientation and creating some moodboards for the scene, guns and characters. This project will be set in a Western Town, where outlaw robots have taken the control of it, and we will have to restore law and order. Western recall is going to be created in UE4 using the Robo Recall mod tools that Unreal Engine provides for the developers. The team is composed of the following people: Programming and design is also important for us but it is not in what we will focus our efforts. It will have a duration of 2 months, and the goal is to create a fully playable mod for the game.Īs we are 3D Artist students, what we will try to achieve is an outstanding project in the visual part. This project will be called: Western Recall, and it will consist in a mod for the VR game Robo Recall.
Today we are showcasing what is going to be our next project for our Master at FX Animation as Art & 3D design for Videogames.